Because the BSP is now the structure of the 3.0, to call the way the words, the platform is very convenient to transplant, first KEIL RTX example moved to NUC240 above,
if you want to change the series of IC, then the code is basically no need to change.
By the way, learn about the functions of KEIL RTX.
Examples of transplanting are as follows
A_ziliu
KEIL RTX NUC240 example code
Another example is my game usually between around 150k of codes. 4043 bytes is equivalent to about 4k. Very impressive indeed.
well.. you guys seem to like this so much... but whats a Sword Trail Code? xD give me an example
You put it inside a sword or something, and when you animate the sword, the code makes an awesome slashing trail for you.
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